About:
It would be appreciated if you could contact me before placing an order.
I'm an mid-level Unity developer with experience in everything from backend servers, coding clean systems, VFX made using VFX graph, shaders created using Shader Graph, particle systems made with the shuriken particle system, low poly models made with Blender etc.
While writing code I focus on keeping it modular, flexible and clean. I strive to make my systems expandable and resusable. I know how and when to properly apply design prinicples to keep the codebase modular and seperate out the details in a system from the core business logic.
Lessons/Consultations can be organised to your liking, with optional homework and materials to research. A tutoring/consultation session does not include me creating a whole requested effect step by step while shareing my screen while explaining my each step tutorial style, that would cost extra. Instead I will teach concepts on small isolated examples which can then be combined into more complex VFX.
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